Mcps
Mcps
Tool
Generate Map Minimap
generate_map_minimapGenerate a top-down SVG minimap from the BSP draw geometry. Every visible (non-sky, non-nodraw) triangle is projected onto the XY plane and rendered as a filled polygon. Item spawn positions are overlaid as coloured markers with a colour-coded legend. The SVG is written to a file; the tool returns the output path and statistics. Use z_min/z_max to isolate a single floor in multi-level maps.
Pricing
Per call
$0.02
Model
time-based
Pay only for what you use. No subscriptions.
Inputs
show_items
booleannullsize
integernullmax_triangles
integernulloutput_path
stringnullz_min
numbernullz_max
numbernullmap *
stringTry It
API
MCP Config
Input Parameters
Overlay item and spawn positions as coloured markers with a legend (default: true).
SVG viewport size in pixels (default: 900)
Maximum number of triangles to render (default: 500000). Reduce for faster generation on very large maps.
Output SVG file path. Relative paths are resolved against DEMO_PATH. Auto-generated alongside the source if omitted.
Only include geometry with Z >= this value. Useful for multi-floor maps: set to just above a floor level to isolate that floor. Omit for the full map.
Only include geometry with Z <= this value. Omit for the full map.
Map name or path (same lookup rules as get_bsp_info)

