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Tool Skill
M

Generate Player Heatmap

generate_player_heatmap

Generate a top-down SVG heatmap showing where a player spent time during a demo. The POV player's trace is always complete. For other players only the frames where they were visible to the recording client are included — the resulting map is sparser and biased toward areas visible from the POV player's position. Output is written to a file. Call open_demo first to get a session_id.

$0.02/call
Flat rate
Mcps
Raw SKILL.mdTool Page

When to Use

Use this tool when you need to generate a top-down svg heatmap showing where a player spent time during a demo. the pov player's trace is always complete. for other players only the frames where they were visible to the recording client are included — the resulting map is sparser and biased toward areas visible from the pov player's position. output is written to a file. call open_demo first to get a session_id.. This is part of the Mcps provider on xpay✦.

MCP Connection

Connect to xpay✦ to access this tool (and 87+ others):

{
  "mcpServers": {
    "xpay": {
      "url": "https://mcp.xpay.sh/mcp?key=YOUR_API_KEY"
    }
  }
}

For Claude Code:

claude mcp add --transport http xpay "https://mcp.xpay.sh/mcp?key=YOUR_API_KEY"

How to Execute

Use the xpay✦ meta-tools to run this tool:

  1. xpay_details — Get full input schema: xpay_details("quakelive/generate_player_heatmap")
  2. xpay_run — Execute: xpay_run("quakelive/generate_player_heatmap", { ...inputs })

Input Parameters

ParameterTypeRequiredDescription
cell_size_qunumber,nullNoHeat grid cell size in Quake units (default: 128). Smaller = finer detail but more SVG elements.
sizeinteger,nullNoSVG viewport size in pixels (default: 900)
client_numinteger,nullNoTarget player client number (0-63). Alternative to player_name.
output_pathstring,nullNoOutput SVG file path. Relative paths resolve against DEMO_PATH. Auto-generated if omitted.
session_idstringYesAnalysis session ID (from open_demo)
z_minnumber,nullNoOnly include positions with Z >= this value.
player_namestring,nullNoTarget player name substring (case-insensitive). Omit for the POV player. For non-POV players positions are sampled from entity state, which is only available when the entity was in the POV player's PVS — the trace will be sparser.
z_maxnumber,nullNoOnly include positions with Z <= this value.
mapstring,nullNoMap name or path for a background geometry layer (same lookup as get_bsp_info). Omit to skip background.

Pricing

  • Cost: $0.02/call
  • Balance check: Use xpay_balance to check remaining credits
  • Get your API key at xpay.tools — $5 free credits included

Related Skills

  • Mcps (all tools) — 88 tools
  • Add Player — $0.00/call
  • Add Raw Snapshot — $0.00/call
  • Add Server Command — $0.00/call
  • Analyze Demo — $0.02/call
  • Award Medal — $0.02/call

Links

  • Tool page: https://xpay.tools/quakelive/generate-player-heatmap/
  • Provider: https://xpay.tools/quakelive/
  • All tools: https://xpay.tools/explore
How to Execute
// 1. Get full schema
xpay_details("quakelive/generate_player_heatmap")
// 2. Execute
xpay_run("quakelive/generate_player_heatmap", { ...inputs })
Input Parameters
ParameterTypeRequiredDescription

cell_size_qu

numbernullNo

Heat grid cell size in Quake units (default: 128). Smaller = finer detail but more SVG elements.

size

integernullNo

SVG viewport size in pixels (default: 900)

client_num

integernullNo

Target player client number (0-63). Alternative to player_name.

output_path

stringnullNo

Output SVG file path. Relative paths resolve against DEMO_PATH. Auto-generated if omitted.

session_id

string
Yes

Analysis session ID (from open_demo)

z_min

numbernullNo

Only include positions with Z >= this value.

player_name

stringnullNo

Target player name substring (case-insensitive). Omit for the POV player. For non-POV players positions are sampled from entity state, which is only available when the entity was in the POV player's PVS — the trace will be sparser.

z_max

numbernullNo

Only include positions with Z <= this value.

map

stringnullNo

Map name or path for a background geometry layer (same lookup as get_bsp_info). Omit to skip background.

Related Tools from Mcps
Add Player — $0.00Add Raw Snapshot — $0.00Add Server Command — $0.00Analyze Demo — $0.02Award Medal — $0.02Check Pvs — $0.02Classify Player Roles — $0.02Close Demo — $0.02
Install Skill
Claude Code
claude /install-skill https://xpay.tools/skills/quakelive/generate-player-heatmap/SKILL.md
CLI
npx @xpaysh/cli install quakelive/generate-player-heatmap
Manual
curl -o SKILL.md https://xpay.tools/skills/quakelive/generate-player-heatmap/SKILL.md
Pricing

Cost

$0.02/call

Model

Flat rate

Provider

Mcps

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